Free Unity 6 Project: Happy Harvest 2D URP Sample (Unity)
Happy Harvest is Unity Technologies' official 2D sample project for Unity 6 (6000.0), a top-down farming scene built on the Universal Render Pipeline.
View ProjectShader Graph projects for Unity: 16 free project files with notes on what each one demonstrates, linked to their original sources.
16 free project files
Happy Harvest is Unity Technologies' official 2D sample project for Unity 6 (6000.0), a top-down farming scene built on the Universal Render Pipeline.
View ProjectFluid-Sim is Sebastian Lague's source project for the 'Coding Adventure: Simulating Fluids' video, built in Unity 2022.3 on the Built-in Render Pipeline.
View ProjectRay-Tracing is the source project for Sebastian Lague's 'Coding Adventure: Ray Tracing' video, updated for Unity 6 (6000.1) on the Built-in Render Pipeline.
View ProjectStableFluids is Keijiro Takahashi's straightforward GPU implementation of Jos Stam's 'Stable Fluids' algorithm in Unity, maintained for Unity 6 (6000.0) on URP.
View ProjectVisual Effect Graph - Samples Project is Unity Technologies' official VFX Graph sample project, maintained for Unity 6 (6000.0) on the High Definition Render Pipeline.
View ProjectGeographical-Adventures is the complete small game from Sebastian Lague's 'Coding Adventure: Geographical Adventures' video series, built in Unity 2021.3.
View ProjectThis Shader Graph beginner project accompanies Daniel Ilett's 'Unity Shader Graph Basics (Part 1 - Your First Shader)' tutorial, built in Unity 2022.3 (ProjectVersion 2022.3.0f1) on URP.
View ProjectThese are the project files for OccaSoftware's 'Shader Graph Basics - Unity Tutorial', an introduction to building shaders visually in Unity.
View ProjectChop Chop is the community-built 3D action-adventure from Unity's Open Projects initiative, developed in the open with Unity Technologies on Unity 2020.3 and URP.
View ProjectThis project accompanies LlamAcademy's 'Waves in ShaderGraph by Vertex Displacement' tutorial and targets Unity 2021.3 or newer on URP.
View ProjectThis project accompanies Daniel Ilett's 'Outline Post Process in Unity Shader Graph (URP)' tutorial, built in Unity 2022.2 (ProjectVersion 2022.2.8f1) with URP 14.
View ProjectSlime-Simulation is the source project for Sebastian Lague's 'Coding Adventure: Ant and Slime Simulations' video, built in Unity 2020.3.
View ProjectThis project collects the ten effects from Daniel Ilett's '10 Shaders in 10 Minutes - Unity Shader Graph' video in one Unity 2020.3 project using URP 10.6.0.
View ProjectThis Shader Graph beginner project from ReForge Mode - Unity Tutorials applies texture transitions to a VRoid character imported with UniVRM and the MToon shader, built in Unity 2021.2.
View ProjectThis Unity 2019.4 project accompanies Spherous' 'Unity Ribbon/Spiral Shader Graph Tutorial' on YouTube. It contains a Shader Graph ribbon and spiral shader that twists a texture into a spiral pattern, together with the…
View ProjectThis Unity 2019.4 project accompanies Spherous' 'Unity Longitude Shader Graph Tutorial'. It contains emissive latitude and longitude grid-line shaders built in Shader Graph, which are then combined into a single sphere…
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