Free Unity 2022.2 Project: URP Outline Post Process (Daniel Ilett)
Original title: Outline Post Process in Unity Shader Graph (URP)
Overview
This project accompanies Daniel Ilett's 'Outline Post Process in Unity Shader Graph (URP)' tutorial, built in Unity 2022.2 (ProjectVersion 2022.2.8f1) with URP 14. It creates an outline post-processing effect using the Fullscreen Shader Graph: edges are detected from scene normals and colour through the URP Sample Buffer node, then composited over the frame with a Full Screen Pass Renderer Feature.
The GitHub repository is a free direct download under the MIT license. A clear example for anyone who wants screen-space outlines or other full-screen effects in URP, and a compact introduction to the Fullscreen Shader Graph workflow.
What You Can Learn
- Fullscreen Shader Graph post-processing in URP
- Edge detection from scene normals and colour
- Full Screen Pass Renderer Feature setup
Access: Free direct download