Unity · 2021.3 · Shader Graph

Free Unity 2021.3 Project: Geographical Adventures (Sebastian Lague)

Original title: Geographical-Adventures

Free Unity 2021.3 Project: Geographical Adventures (Sebastian Lague)
Preview from the original source by Sebastian Lague

Overview

Geographical-Adventures is the complete small game from Sebastian Lague's 'Coding Adventure: Geographical Adventures' video series, built in Unity 2021.3. You fly a plane around a procedurally rendered Earth, with terrain, city lights and an atmospheric scattering shader, delivering packages as the core game loop, with a proper UI wrapped around it.

The whole finished game project is on GitHub under the MIT license as a free direct download. It is a rare chance to read a complete, polished hobby game from start to finish, including its rendering tricks, procedural generation and the game loop that ties them together.

What You Can Learn

  • Procedurally rendered Earth with terrain and city lights
  • Atmospheric scattering shader
  • Package delivery game loop with UI
Visit Original Project

Access: Free direct download