Free Houdini HIP: Soda Pouring FLIP Sim with Karma XPU (Sergi Key)
Original title: Soda pouring simulation created with Houdini - Karma XPU
Overview
Sergi Key shares this free Houdini scene for sparkling soda poured into a glass, explained in a showcase video. It covers the FLIP simulation, particle-to-mesh conversion, added bubbles, look-dev in Solaris and Karma XPU rendering, and uses nested dielectrics with shader priorities to solve the overlap between liquid and glass.
The 2.12 MB file is a pay-what-you-want product on Gumroad, free at $0. A practical reference for beverage shots and for handling liquid-in-glass rendering correctly in Karma.
What You Can Learn
- FLIP simulation of soda poured into a glass
- Particle-to-mesh conversion and added bubbles
- Look-dev in Solaris and Karma XPU rendering
- Nested dielectrics with shader priorities for liquid/glass overlap
Access: Pay what you want ($0 allowed)