Free UE5 Blueprint Project: Continuous Fire Damage (MelvinTang Games)
Original title: Continuous Fire Damage Unreal Engine 5 Blueprint Tutorial - Free Project Download
Overview
Part 3 of MelvinTang Games' health bar and damage series for Unreal Engine 5, this Blueprint project adds continuous, over-time fire damage on top of the earlier health system using the Third Person template. It demonstrates timer-based damage ticks and an on-hit red vignette screen effect that fades out through a UMG widget animation, giving immediate visual feedback when the player is burning.
The finished project is a free Google Drive download named YT_HealthAndDamage_Ep3.zip with no signup, and works best alongside parts 1 and 2 of the series. Good for beginners learning damage-over-time logic and HUD feedback effects in Blueprints.
What You Can Learn
- Timer-based continuous (over-time) fire damage
- On-hit red vignette screen effect with UMG fade-out animation
Access: Free direct download