Free TouchDesigner Refractive Raymarching File (Tim Gerritsen, TDSW)
Original title: refractive-raymarching (TDSW TouchDesigner Vol.053 workshop files)
Overview
Tim Gerritsen of y=f(x) lab shares workshop.Refractive_Raymarching.20-02-2022.toe, the project file from his free TDSW live-streamed workshop 'Refractive raymarching' (TDSW Vol.053, 20 February 2022). The session writes a raymarching GLSL shader from scratch in TouchDesigner, builds complex shapes with distance fields and adds refraction to render translucent water, and the three-part recording is available on the TDSW YouTube channel.
The .toe is a free direct download from GitHub with no license stated and no special hardware requirement. A focused follow-along for shader artists moving from basic SDF scenes to glass and water rendering.
What You Can Learn
- Writing a raymarching GLSL shader from scratch
- Building complex shapes with distance fields
- Rendering translucent water with refraction
Access: Free direct download