Godot · 4.7 · 3D

Free Godot 4.7 Project: Ragdoll Physics 3D Demo (Godot Engine)

Original title: Ragdoll Physics

Free Godot 4.7 Project: Ragdoll Physics 3D Demo (Godot Engine)
Preview from the original source by Godot Engine (godotengine/godot-demo-projects)

Overview

Ragdoll Physics is an official Godot Engine demo project in GDScript, with its master branch targeting Godot 4.7 and running on the Forward+ renderer. It shows a PhysicalBone3D character ragdoll set up per the official Ragdoll system tutorial, launched with an initial-velocity impulse, plus speed-scaled impact sounds, a slow-motion mode, stencil outlines and CSG geometry baked to static meshes with LightmapGI.

It is MIT licensed, on the godot-demo-projects GitHub repository (with branches for stable 4.0-4.3 and 3.x) and on the Godot Asset Store. It is useful for studying 3D physics and baked lighting together.

What You Can Learn

  • Character ragdoll setup following the official Ragdoll system tutorial
  • Launching a ragdoll with an initial-velocity impulse and speed-scaled impact sounds
  • Slow-motion mode and stencil outline effects
  • Baking CSG geometry to static meshes with LightmapGI
Visit Original Project

Access: Free direct download