Godot · 4.2.2

Free Godot 4.2.2 Project: Cloud Worlds Raymarched Volumetric Clouds

Original title: Godot 4.2.2 - Cloud Worlds - Project Download

Free Godot 4.2.2 Project: Cloud Worlds Raymarched Volumetric Clouds
Preview from the original source by Polygarden

Overview

Cloud Worlds is Polygarden's 3D volumetric cloud rendering project for Godot 4.2.2, combining gdshader code with GDScript. It renders raymarched cloud shaders as a post-effect through a camera sphere hack, and it comes with sky and atmosphere textures plus demo scenes that show the clouds in context.

The project is a free direct download from GitHub under the MIT license, though the author states it is not production-ready, citing known issues such as editor clipping and missing support for reflections and shadows. It is best treated as a learning reference for raymarching and post-effect rendering in Godot.

What You Can Learn

  • Raymarched volumetric cloud shaders in Godot
  • Rendering clouds as a post-effect via a camera sphere hack
  • Sky and atmosphere textures paired with demo scenes
Visit Original ProjectDownload page (GitHub)

Access: Free direct download